Stats



Stats govern the battle in NU: carnival which affect how powerful the player allies and enemies will be. Stats can be grouped into 2 categories: Basic and Hidden. Each ally stats can be increased by raising them through bond, level up, ascension, and potential.

Basic stats
Basic Stats are stats that players can easily increase by any methods of raising allies. They are also visible in Allies and Galleria menu in-game. These include HP, ATK, and BP.


 * Health
 * Health or Health Points, abbreviated in-game as HP, is the amount of damage an ally is able to take before being Dead.


 * Attack
 * Attack, abbreviated in-game as ATK, is used to calculate how much damage an ally does.


 * Battle Power
 * Battle Power, sometimes abbreviated as BP, is a measure of how powerful an ally will be. Sum of Battle Power from each ally in a team is called Power Level. Battle Power calculation is as follows.
 * $$\text{BP} = \text{HP} + 5 \times \text{ATK}$$
 * where BP = Battle Power, HP = Health, and ATK = Attack.

Hidden stats
Hidden Stats are stats that players can only increase by unlocking certain skills. They are not visible in Allies and Galleria menu in-game, but used in calculations during battle. These include recovery rate and immunity.


 * Recovery rate
 * Recovery rate is used to calculate how much an ally can regenerate Health. Skills like, can increase this stat.


 * Immunity
 * Immunity is used to calculate how likely an ally inflicted with status effects. Full Potential Skill can increase this stat.